Free course · Lesson 5 of 5
Problem Solving with JavaScript
In this lesson you will
- Plan a small interactive page as data plus a render function
- Build and debug it step by step
Combine variables, functions, arrays/objects, and DOM basics to solve a real, small problem. JavaScript's flexibility is a strength and a trap — plan your data shape first, then write the logic, rather than improvising as you go.
- Decide the data shape first (an array of objects is usually the right starting point).
- Write and test the logic in the console before wiring it to the page.
- Use
console.log()liberally while developing — remove or guard it before shipping. - Test with normal data, then edge cases (empty array, missing fields).
💡 Practical Skill: This same pattern — model the data, write the logic, connect it to the page — is how every real interactive feature on a website gets built.
const inventory = { "exercise books": 120, "pens": 45, "chalk boxes": 8 };const reorderThreshold = 10; function checkStock(stock, threshold) { return Object.entries(stock) .filter(([item, quantity]) => quantity < threshold) .map(([item]) => item);} const itemsToReorder = checkStock(inventory, reorderThreshold); if (itemsToReorder.length > 0) { console.log("Reorder needed for:", itemsToReorder.join(", "));} else { console.log("All stock levels are healthy.");}
Practice exercise
Build a small page where you type an expense and its amount, see the list update and see the total at the bottom.
Key takeaways
- Keep data in an array and render the page from it
- Build and test one feature at a time
- Check the console for errors after every change
Free self-study lesson — no certificate. For the full instructor-led program, see registration options.